The development of Git began on 3 April 2005. These criteria eliminated every version-control system in use at the time, so immediately after the 2.6.12-rc2 Linux kernel development release, Torvalds set out to write his own. Include very strong safeguards against corruption, either accidental or malicious.Support a distributed, BitKeeper-like workflow.Take Concurrent Versions System (CVS) as an example of what not to do if in doubt, make the exact opposite decision.For his design criterion, he specified that patching should take no more than three seconds, and added three more goals: He cited an example of a source-control management system needing 30 seconds to apply a patch and update all associated metadata, and noted that this would not scale to the needs of Linux kernel development, where synchronizing with fellow maintainers could require 250 such actions at once. Torvalds wanted a distributed system that he could use like BitKeeper, but none of the available free systems met his needs. The same incident also spurred the creation of another version-control system, Mercurial. The copyright holder of BitKeeper, Larry McVoy, claimed that Andrew Tridgell had created SourcePuller by reverse engineering the BitKeeper protocols. Git development was started by Torvalds in April 2005 when the proprietary source-control management (SCM) system used for Linux kernel development since 2002, BitKeeper, revoked its free license for Linux development. Git is free and open-source software shared under the GPL-2.0-only license. As with most other distributed version control systems, and unlike most client–server systems, every Git directory on every computer is a full-fledged repository with complete history and full version-tracking abilities, independent of network access or a central server. Since 2005, Junio Hamano has been the core maintainer. Git was originally authored by Linus Torvalds in 2005 for development of the Linux kernel, with other kernel developers contributing to its initial development. Its goals include speed, data integrity, and support for distributed, non-linear workflows (thousands of parallel branches running on different computers). Git ( / ɡ ɪ t/) is a distributed version control system that tracks changes in any set of computer files, usually used for coordinating work among programmers collaboratively developing source code during software development. POSIX ( Linux, macOS, Solaris, AIX), Windows Primarily in C, with GUI and programming scripts written in Shell script, Perl, Tcl and Python Select the branch you want to Push and double-check that the remote repository details are correct. Using the dropdown, select your Remote Account, then click OK.Ĭlick OK in the Repository Settings dialog box.īack in the main Sourcetree window, click Push to open up the Push dialog box. Enter in a Remote Name and paste the URL you copied from GitHub into the URL/Path. In the Repository Settings Dialog Box, click Add. With your project open in Sourcetree, go to Repository->Add Remote. Select New Repository.Įnter in your project details and choose whether the repository will be public or private. While logged into your GitHub account in a browser, click the + in the top-right corner of the screen. Click Commit.Ĭongratulations! You will now see your commit logged in the main branch of your project in Sourcetree. Write a short commit message in the box at the bottom of the window. The Unstaged files section in Sourcetree should now reflect these changes and you’ll notice there are fewer files visible. Copy and paste its contents into your local. gitignore file and double-click to open it in a text editor such as Notepad. Click OK.Īll files with the Library/ path should now disappear from the Unstaged Files section. In the Ignore dialog box, select Ignore everything beneath: Library. Under Unstaged Files, select any singular file with the Library/ path. If you are notified that the destination path for the project already exists, click Yes to continue. Your project details will now be displayed on the screen.Ĭlick Create and wait for Sourcetree to create the repository. Select the top-level folder of your project and click Select Folder. On the Create a repository screen, click Browse. Open up Sourcetree and click + to open a new tab. Note that Sourcetree is only available to Windows and macOS users. Note: This article assumes that you have already linked your GitHub account with Sourcetree. This guide will walk you through the steps of creating both a local and remote repository for your Unity project using Sourcetree and GitHub.
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